RimWorld

RimWorld

5,031 ratings
Dubs Rimatomics
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
102.137 MB
Sep 3, 2017 @ 3:09pm
May 15 @ 6:12am
92 Change Notes ( view )

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Dubs Rimatomics

In 1 collection by Dubwise
Dubs Mods
12 items
Description
Nuclear power | Energy weapons | Nuclear weapons

WORKS WITH SAVES
WORKS WITH MULTIPLAYER

WIKI Take me to the wiki[github.com]

Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out. The nuclear power system scales from kilowatts to megawatts, with options for combinations of different types of cooling systems, turbines and reactor cores - plus upgrades. To make use of such massive amounts of power, an assortment of energy weapons has been added, microwave area denial systems, tesla coils, high energy lasers, railguns, anti mortar systems, threat detection, drop pod scramblers, many types of upgrade modules, and nuclear weapons.

[ko-fi.com]

[ko-fi.com]

[www.patreon.com]

Discord for my mods: Discord[discord.gg]

Github Releases[github.com]

Starting out
Starting out Go to the rimatomics tab in the normal research menu, you will see a single project, once this is complete you can build the special Rimatomics research bench, you can then access the special Rimatomics research screen via the main button next to standard research, or via the tab when clicked on a rimatomics research bench.

The research projects act as a walk through for everything!

Chinese by BOXrsxx & BiscuitMiner 边缘汉化组 中文Mod合集
Czech by Ralph Shepard Feedback[prekladyher.eu]
Popular Discussions View All (176)
1,695
May 8 @ 12:36pm
PINNED: HELP!
Dubwise
261
Jan 21 @ 11:12am
PINNED: FAQ
Dubwise
1
Apr 27 @ 3:26am
Startup red error Steam Dependency
lol
5,218 Comments
gexyandelly2 4 hours ago 
Storage pool causes other workbenches not to let you to set preferred stockpile
Sumatris 19 hours ago 
@klutch2008: I just launched several nukes just fine, so you might have a mod conflict there.

@Dubs: If I may, how exactly do the TACS' false positives work, code-wise? Does the vanilla game actually spawn raids that never arrive, or does your mod randomly generate prank raids every now and then? Just asking out of curiosity :-).
Onyx98 21 hours ago 
Hey Dub, it's currently not possible to mount wall lights on DU walls, can you fix that?
klutch2008 May 19 @ 4:30pm 
Launching a nuke causes the game to completely crash.
Gitsum May 19 @ 2:26pm 
Hey,

I'm having an issue with TACS pod scrambler pushing pods into overhead mountain areas, which cause massive cave ins.

Was this intended to allow pods to crash through over-head mountain tiles? Turning this feature off will fix the issue on TACS.
Nirahiel May 17 @ 3:48am 
The {0} requires level {1} {2} on the skill display (translation string) error is still there Dubs...
DomB May 16 @ 2:58pm 
FIX uploaded the workshop HERE , titled LWM's Deep Storage - Rimatomics & Hygiene Patch'
DomB May 16 @ 2:58pm 
There is an issue with the compatibility patch between Bad Hygiene & Rimatomics for LWM's Deep Storage, causing 'XML error: Duplicate XML node name thingDefs in this XML block'.
Log: https://gist.github.com/HugsLibRecordKeeper/8014f17275202ac0b3f99945627dbb94

Investigation:
A hardcoded dependency exists requiring Rimatomics patch running prior to Hygiene patch (which has conditional operations preventing duplication). Unfortunately, despite load order being set, Hygiene patch is running first - causing 'XML error: Duplicate XML node name thingDefs in this XML block'. As both patches are trying to insert thingDefs into LWM_Pallet, but only Hygiene conditionally checks.

In order to solve this problem, I think a similar conditional statement as seen in the Hygiene patch should be added to the Rimatomics patch, making it safe for either to run first.
valveworshipper May 15 @ 7:39pm 
time to make glowing ones and godzilla
Zek-zeon May 15 @ 5:21pm 
Thank you for all your hard work while dealing with irl madness, even if we dont all flood your inbox with it, I am at least (Plus v them i guess...) am ever grateful for your effort!